Goblin Smoke Bombs are apple-sized spherical bombs with wicks.[2][3] After the wick is lit and the fire ignites the bomb, they emit a cloud of stinking, multi-color, opaque smoke that covers a 10 meter radius for three minutes (180 seconds) before dispersing.[2]
They are best used in enclosed spaces or, if in the open, by dropping multiple at once; otherwise, the smoke might catch on a Dungeon-generated breeze and float in the wrong direction.[4]
Goblin Smoke Bombs may be looted inside the Dungeon, purchased from markets, or received in Goblin Boxes.[5][6]
AI Description
Most crawlers can only view cursory information about Goblin Smoke Bombs and other explosives. However, if a crawler has at least (5) levels in the Explosives Handling Skill, they see the following:
Goblin Smoke Bomb.
Type: Deflagration.
Effect: Opaque smoke over a 10 meter radius for 3 minutes.
Status: Good. 89/100Emits a stinking cloud of billowing, multi-color smoke that lasts for three minutes before dispersing. Use to either confuse enemies or as a stage prop at a hair metal concert.[7]
At around a status of 34/100, the status changes to "Discharge Imminent."[2]
Trivia
- Characters with the Bomb Surgeon Skill can deconstruct smoke bombs and use the components to build traps.[8]
- Pustule, a Hobgoblin shopkeeper on the Third Floor, recommends using a Hobgoblin Smoke Curtain instead.[5]
- Smoke and fog do not affect most noncorporeal ghost mobs, but do affect those with a physical presence.[9]
References
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 16) (p. 195). Dandy House. Kindle Edition.
- ↑ 2.0 2.1 2.2 Dinniman, Matt. Dungeon Crawler Carl (Chapter 20)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 5)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 4)
- ↑ 5.0 5.1 Dinniman, Matt. Carl's Doomsday Scenario (Chapter 16)
- ↑ Dinniman, Matt. Dungeon Crawler Carl (Chapter 35)
- ↑ Dinniman, Matt. Dungeon Crawler Carl (Chapter 20) (p. 160). Dandy House. Kindle Edition.
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 2)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 21)
| ITEMS | |
|---|---|
| Consumable | Explosives • Food • Pharmaceuticals • Potions • Scrolls • Traps • Wands • Weapon Ammunition |
| Crafting | Crafting Materials • Crafting Tables • Crafted Items |
| Equipped | Accessories • Clothing • Jewelry • Patches • Tattoos • Weapons |
| Other Items | Artifacts • Books • Celestial-Tier Items • Earth Items • Loot Boxes • Pet Items • Personal Spaces • Technology • T'Ghee Cards • Utility Items • Vehicles |
| Mechanics | Inventory Menu • Equipping Gear • Looting |
| Definitions | Glossary of Dungeon Terms • Item Keywords (Category) |