Settlements are a mechanism in the dungeon for creating towns and villages on various floors. These settlements only start on the Third Floor.
Description
Settlements do not have names to start, but the system gives them generic names with a size category ranging from tiny, small, medium, large, and extra-large. If a crawler kills the mayor of the town, they earn the right to rename the town. [1]
Even if a crawler owns a settlement, they have little to no control over the guards beyond basic controls. [2]
List of Known Settlements
Book 2
References
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 3)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 23)